

It will soon be available as an option in Adrenaline on the Vita. It is now used on the Vita in UAE4All2, PFBA, SDL-POP, and SDLpal to improve the image quality, and there's also a version for the Amiga emulator FS-UAE for Windows and Mac. This shader, based on TheMaister's work, has been accepted into the RetroPie, Retroarch and Vita-Shader-Collection repositories. Sharp-Bilinear-Simple Shader (enhanced image quality in many apps): SDL library for Switch physical keyboard and mouse support: SDL library for Vita enhancements and maintenance (used by many apps): ScummVM Vita/PSP enhancements (adventure game engine):īasiliskii Vita enhancements (Mac emulator):
#Scummvm vita Patch#
I added options to enable/disable split joycon mode and linear graphics filtering:Īdrenaline Vita patch with added shader " sharp-bilinear-simple" (PSP/PS1 games on Vita/VitaTV): Vita and Switch ports of Enigma (skill/puzzle game)Įnhancements to p-sam's Switch port of Super Mario War (multiplayer battle game): Vita and Switch ports of Cannonball (enhanced Outrun engine): Vita and Switch ports of Rocks'n'Diamonds and Mirror Magic (skill games): Vita and Switch ports of Jump'n'Bump (multiplayer battle game): Switch port of Julius (Caesar 3 city-building game)Ĭontrol enhancement to devnoname120's Vita port of Julius: Uae4All2 Vita enhancements and Switch port (Amiga emulator): Switch port of OpenTTD (railroad-building game)Ĭontrol enhancements to angguss' Vita port of OpenTTD (included in latest release): Recent Retroarch enhancements (multi-system emulator)īluetooth keyboard and mouse support on Vita Recent improvements to Julius Vita and Switch (city-building game): Switch port of OpenRCT2 (theme park management game): Switch port of Hurrican (freeware jump'n'shoot game): Wrote documentation for Switch port on official wiki Recent improvements to ScummVM Switch (adventure game engine):Ĭonfigured buildbot to build nightly versions for Switch Implemented touchpad-style mouse controls with gestures Recent enhancements to Retroarch Switch (multi-system emulator): Implemented direct touch controls and more Mouse speed option in Retroarch Dosbox-SVN core (MS-DOS emulator):Ĭollaboration with Sonninnos to improve the Retroarch Vice cores (C64, C16, Plus/4 emulators):
#Scummvm vita psp#
If you like classic games that will challenge you to think outside of the box, then most of those games are definitely what you should be looking at.I work hard to create Vita and Switch ports or improve existing Vita, Switch and PSP apps, such as the Amiga emulator UAE4All2 for Switch and Vita, the adventure game engine port ScummVM Vita/PSP, the arcade emulator port PFBA Vita, and several others.įollowing are some examples of my recent work.Ĭollaboration with Sonninnos to improve Retroarch PUAE core (Amiga emulator): Maniac Mansion (durr), Day of the Tentacle, Discworld and the original Monkey Island trilogy all ran on Scumm in one way or another. ScummVM is a Windows/Android/iOS/Toaster application that allows you to relive the glory days when everything got a point’n’click adventure game.
#Scummvm vita Pc#
Scumm (Script Creation Utility for Maniac Mansion) used to be the original engine on which many of classic point’n’click PC games originally ran, which would get tweaked with passing years to better serve the purposes of the developers using it. This can be considered one of those major revision updates, considering that according to him, it brings increases in speed of over 100% in some games, but since he hasn’t been numbering his releases, we will call this version 0.4.
#Scummvm vita update#
However we haven’t heard anything from him since his GekiHEN contest entry, silence that was broken today with his release of a new update for his ScummVM Vita port. If you remember, he has brought us the PS Vita ports of both ScummVM and v OpenTyrian. It’s been a while since we’ve heard from developer cpajuste but that doesn’t mean he hasn’t been working on updates to his homebrew releases.
